-
Sound Levels
I was wondering if it was posssible to classify sounds (between sound effects and music - I'm using ogg format) so that I can have a scaling effect to pan in/out certain sounds. Right now it looks like I have to manually set the volume for each sound, and that doesn't seem like it'll be very efficient.
-
Re: Sound Levels
You could make an .ini file like this:
[Birds]
FileName="Birds1.ogg" (Filename of the sound)
Volume=50 (The volume of the sound)
Loop=1 (0(off) and 1(on))
You would have to program your application/game to read the .ini file in the right way.
Hope that helped
Isaac