why can't you delete custom animations?
When you create a new animation sequence, and you've created a few of them, why can you only delete the one at the end of the list, why can't you delete any other of the custom anim sequences you've created?
You can right click, but the delete is grayed out in the menu.
I've done lots of animations but now some are not needed and i can't delete them.
Re: why can't you delete custom animations?
I guess it's because associations will become all wrong (if you refer to an animation sequence from an expression)... However, I agree, it would be easier if they could be removed anyway.
Re: why can't you delete custom animations?
The same thing would still happen if you deleted the last custom animations sequence in the list (you can remove the last in the list but not any other) and didnt remove the associated events so i doubt thats the reason.
Hopefuly its just a bug and will be fixed.
Re: why can't you delete custom animations?
That is the way it is, sorry. However, if you create a replacement object, you can copy and paste only the animations you require.
(Right click on the animation name from the old object and copy it. Then close the editor, and reopen it for the new object. Create a New user animation, right click on it and paste).
You will then have to go through your code line by line and replace any references to the user animations though.
Re: why can't you delete custom animations?
If you delete an entire level MMF is smart enough to maintain all the associations like 'jump to level XY'.
It should be smart enough to recognise an animation. Especially if it has a distinct name.
Maybe another candidate for the wish list?
Re: why can't you delete custom animations?
Yes Sarah i know, thats exactly what i didnt want to have to do.
I'm asking why you can't delete any custom animation, you should be able to.
I hope they can make it so.
Re: why can't you delete custom animations?
I am sure Yves will take a look -- he has many plans for improvements to the picture/animation editor so this is something he should also look at.
Re: why can't you delete custom animations?
I agree, it's a pain in the back end. However, animations are referenced by number not name - and that's the immediate consequence. So even if the event references the same name of animation, you'll still need to refresh the reference - or it won't work. It isn't a five minute job to fix either [frown]
Re: why can't you delete custom animations?
Re: why can't you delete custom animations?
This isn't new to CT apps. TGF wouldn't delete MIDI files once they were loaded. I think it had something to do with the references to the MIDI data structure.