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Mooclick & Moosock
Can you interface Moosock with Mooclick. I want to use Mooclick over Moogame for its stability but moogame lets me send binary which is a VITAL function of my game. And I can send birnary with moosock but I need to assign it to the mooclick user. Is there a way to do this?
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Re: Mooclick & Moosock
You cannot directly link MooClick with MooSock but they can work side by side. You can't assign MooSock to a MooClick user but if you get the IP of the user you can create a new socket with that IP.
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Re: Mooclick & Moosock
I think you'll get none of the advantages of both MooClick and Moosock using such a system... You'll only get their limitations and you'll spend too much time trying to solve this.
You should either stick to one of them(I like Moosock better, but it's up to you to choose which one you'll use) or use Raytrace's proposition.
Are you sure you need to send binaries ?
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Re: Mooclick & Moosock
Well, MooSock is based on WinSock like protocols, MooClick is on top of that, MooGame is an top of all that.
Its like this order; Assembler, C++, Visual Basic.
So, it is possible, but you would need to know how MooClick works, and im not sure if there is any documentation going that deep into the object.
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Re: Mooclick & Moosock
One problem is that I think Windows are phasing out Sockets or something like that. This might have an effect on the extension...