A few ideas I am toying with
Hey. I am currently toying around with a few ideas I have for extensions. I would like for people to tell me which ideas they like the best, and which they are most interested in seeing.
A) Tile extension. This extension would support a map format exported by a tile editor such as Mappy, and would enable the creation of real tile based games based on a tile sheet. It would have a number of algorithms that would simplify tile based games. Possible expansions for this concept would include extensions to simplify the creation of hexagon based, triangle based, or isometric based grids.
B) Vector graphics. This extension would support the SVG format and would allow people to use "vector sprites" in games. Not sure how fast this would be, and I might wait to see if MMF 2 gets hardware acceleration.
C) A new script extension. I have an idea for an extension based on squirrel, which is a language with c++ like concepts. It is object oriented but loosly typed. It would basically be a more powerful version of Lua with a better sytnax and SDK bindings. (So it would be able to draw directly to the MMF 2 surface through a script for example).
I would appreciate feedback on which ideas people would like to see.
Thanks.
Re: A few ideas I am toying with
I personally would like to see a Tile Extension. :D
Re: A few ideas I am toying with
I prefer B and C (SVG support and C++ like script extension) since we already can do the tile extension with some MMF2 lines of "code". :)
B) SVG support could be great and maybe a filter can be made too (of course SVG will be converted into bitmap but it could be useful too for using with all extensions).
C) A C++ oriented script object could be great too since it could be possible to draw directly to the MMF 2 surface (and a lot other stuff with SDK binding) :)
Re: A few ideas I am toying with
Did you see my Tiled Background extension? Nobody seemed to like it (Or much willing to test it back then) so I didn't add much new to it..
Re: A few ideas I am toying with
I'm not aware about your extension Andos. Is it available on Neatwares ? If so, I'll try it soon. :)
Re: A few ideas I am toying with
Ah so you made that. Yes, I was aware of it's existance but I was not aware who made it. I thought it was one of the ideas that had been lost, becuase I hadn't seen new developments on it for quite some time.
Re: A few ideas I am toying with
Vortex2 how is the physics extension coming along?
Re: A few ideas I am toying with
That's Neatwares' Extensions List for you, Mister! [grin]
Re: A few ideas I am toying with
Quote:
Originally Posted by LIJI
That's Neatwares' Extensions List for you, Mister! [grin]
Can you explain that comment? I can't access Neatwares' extension list.
Re: A few ideas I am toying with
The physics extension is coming a long fairly well. I am just not posting anything about it until I am happy with the demo.
Re: A few ideas I am toying with
Quote:
Originally Posted by vortex2
B) Vector graphics. This extension would support the SVG format and would allow people to use "vector sprites" in games. Not sure how fast this would be, and I might wait to see if MMF 2 gets hardware acceleration.
This would give MMF2 a stronger market for the internet. Especially if the vectors graphics could be chained into an animation. We could compete a with Flash animations for space on the web. Imagine that something cheaper than flash and easier to program. The other idea's are great but this idea is the best one for the mass market.
Quote:
Originally Posted by vortex2
A) Tile extension. This extension would support a map format exported by a tile editor such as Mappy, and would enable the creation of real tile based games based on a tile sheet. It would have a number of algorithms that would simplify tile based games. Possible expansions for this concept would include extensions to simplify the creation of hexagon based, triangle based, or isometric based grids.
Quote:
Originally Posted by Andos
Did you see my Tiled Background extension? Nobody seemed to like it (Or much willing to test it back then) so I didn't add much new to it..
I think its time you released the extension Andos to the public for Beta testing. Its a nice extension. There are a few tile based developers out there that would really like it. I myself do more app's so I can't really test it like a game developer could.
Vortex2 I like your idea to support different tile configurations like hex.
Maybe in the future an AI that could lay random tiles layout maps based on rules would also be nice, but I imagine complicated.
Quote:
Originally Posted by vortex2
C) A new script extension. I have an idea for an extension based on squirrel, which is a language with c++ like concepts. It is object oriented but loosly typed. It would basically be a more powerful version of Lua with a better sytnax and SDK bindings. (So it would be able to draw directly to the MMF 2 surface through a script for example).
Being able to draw directly on the screen would be interesting and very fast I imagine. However I think the other ideas are better.
Vortex2 have you checked out the Wiki page of ideas.
http://www.clickwiki.info/index.php/Extension_request
Re: A few ideas I am toying with
Quote:
Originally Posted by Sphax
I'm not aware about your extension Andos. Is it available on Neatwares ? If so, I'll try it soon.
@Joshtek Was said to Sphax for mixing up with Neatwares (My site) and Neatwares' Extensions list (My extensions list) ;)
Anyway, those are really good ideas, When I'm done with the rest of my extensions I'll work on one of them I believe. :)