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Surface object plan
The overlay object needs a serious update. I doubt such a big update for the old object is good, so here are the plans for a more dedicated object focused on directly manipulating graphical surfaces, including ones with alpha channels.
Have a look at the actions and expressions
http://andos.stiaxies.net/stuff/Surface.txt
Feedback, ideas, suggestions, changes and anything is appreciated.
Also I don't know if I have time to make such an object, I just sketched out the most needed actions/expressions if I were to use the object :)
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Re: Surface object plan
I agree, we do need a new, better version of the Overlay. Good to see some ideas coming up.
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Re: Surface object plan
Anyone who had the beta of the surface object I made a while back- sorry guys, I lost the source in a hard drive failure.
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Re: Surface object plan
Maybe you could allow release it just for fun, for people to play with. Maybe somebody can make something of it even if it is buggy. I still have a copy.
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Re: Surface object plan
IMHO that would just make confusion later when people have to replace the object with the new one.
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Re: Surface object plan
Jam, what SDK kit did you use to make this extension and what complier version did you use? I mean exactly, cos it's an unusual extension in its makeup.
Andos, you will only confuse people if you want to use the same filename, we could call the filename surfaceExp.mfx and call the next version surface 2 Object.
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Re: Surface object plan
What do you mean it's an unusual extension in its makeup? I doubt you decompiled it.
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Re: Surface object plan
I have the overlay source and I plan to upgrade it very soon.
I plan to add new image formats, alpha channels, support for GDI+, arc and curve drawing, gradients, dashed lines, and other features of GDI+.
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Re: Surface object plan
About new formats image, maybe you can support MMF2 image formats only and ask Yves how to create new ones.
It's better to create new filters for MMF2 and let all extensions take advantage of them than create several filters that only your extension will use. ;)
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Re: Surface object plan
That is what I had planned to do :P.