How can I have the user input at the start of game how long the game will last and then to see the time tick down in the game.
Thanks,
Rick
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How can I have the user input at the start of game how long the game will last and then to see the time tick down in the game.
Thanks,
Rick
There are so many ways to do this that it's difficult to mention just one - it depends on the context that you're wanting it in...
You need to take the value of a counter from one frame (or use Val(Edittext$("Edit object")) to get it from an Edit box, or something similar to that) - this time value should be stored in a global value and the in-game counter set to that value at the beginning of your actual game frame. Then subtract from this counter at regular intervals.
Thanks David, That helped out a lot. I got it working