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Moo Databases?
Hello, it's me again. :D
Has someone an idea how to store datas like users and channels and all that stuff in a "database"? I saw some people talking about "ServerSide INI's", but I don't know how to act with them.
I tried a very bad idea:
Store the datas in INI's and upload them via FTP. That was a really inconvenient idea, cause it takes too much time to upload and download, connect etc.
So, is there any good idea, which works fine, and maybe easy? :)
Looki
Edit: Serverside INI's are build in in MooGame? But I thought you all use MooClick, should I change to MooGame?
Edit: I think SSINI's a easy to use, so I try it with them.
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Re: Moo Databases?
If your running a custom server using MooClick you could just code it to write the data into the regular INI file or any other storage object in MMF.
The FTP method is not very good since anyone who plays your game will be able to sniff out our username and password and use that to connect with other FTP clients.
Who know what they will be uploading to your server.
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Re: Moo Databases?
Yeah, I know my idea was bad. But now I use MooGame, It's really easy to act with serverside INI's!
It has taken hours to program the thing with the FTP object!