Okay I've got my game set to 32768 colours to save on memory. Problem is, when I import images from Photoshop, they change colour slightly, or even gain a nasty grainyness to them where MMF2 has tried to recreate the exact colour. Is there a way I can load the 32768 colour palette into Photoshop so that I can make sure I use only the colours that will be viewable in MMF2?
