I really need this problem sovled...
I am making a game with click and move movement, and I am trying to get him not to step on the building. If it is possible, I need a way for him to automatically go around the building when you click on the other side. If you are reading this and have a sulution, please tell me.
Thanks,
Skeets
Re: I really need this problem sovled...
You're asking for a pathfinding routine. Let me tell you the easiest it's going to get is to manually place detectors around the building so that the character moves around it how you like.
If you want something more professional, you should check out the pathfinding object and divide the level into (maybe 12x12) cells (that in height are affected by the camera angle of each frame). Then, mark the obstacle cells manually and have the object guide the character around the building.
Otherwise, you could also try using the built-in path movement because it has the branching feature, and somehow (I honestly haven't dwelled upon it) make a separate object work as a wall/obstacle detector.
There are definitely other methods to work this out, though.