Hi Clickers,
to create some sort of parallax scrolling I'm using two Overlay Redux objects.
Is there a way to animate the image I'm using with an Overlay Redux object?
thanks in advance...
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Hi Clickers,
to create some sort of parallax scrolling I'm using two Overlay Redux objects.
Is there a way to animate the image I'm using with an Overlay Redux object?
thanks in advance...
your question is a little unclear. There are lots of very easy ways to create layered scrolling without using overlay redux. In fact there's a bulit in function for layered scrolling. As many layers as you could ever want all scrolling at whatever speeds you would like. Is there a particular reason you need to use redux for it?
Du kannst mehrere Bilder in einem (Quell-)Overlay aneinanderreihen und je nach Animationsgeschwindigkeit die Position des Ausschnittes, der aus dem Quell-Overlay genommen wird, verändern. Ich habe soetwas ähnliches schon mal gemacht, funktioniert gut.
Evtl. ist das nicht mal nötig, ich weiß aber nicht, was genau du realisieren willst.
Hi Gustav,
I'm not sure if we're allowed to write in german in here.
As I've seen you understand english as well.
What I'm doing is what you (Gustav) helped me to do a while ago. I have one image divided it into its lines using them two overlays and scrolled each line at different speed.
Just to let you know, it works fine now. Just the way I wanted it.
Now what I would like to add is like 2 or 3 animated frames.
For examle, I've created a water surface. Each line of that surface scrolls different which gives it a very neat looking "3D"-effect. Now I would like to animate that water surface.
Do you understand what I mean?
The way you describe it the animationspeed would change with the scrollingspeed right? So if theres no scrolling theres no animation?
Do you know about the perspective object? you can do some really nice paralax effects (with superb frame-rate) over anything (including animated counters or actives)
you might want to explore that option as well.
My english is not so good, so I wrote in german in this case. :crazy:
The scollspeed would never be changed in this case. I can't describe it in english...
@HolyMonkey:
Thank you for the suggestion. But I've already tried it before. The perspective object is really great doing stuff like that but its not working that smooth. When you use the perspective object in front of an image laying on a layer with a very low coef. the perspective is getting kinda jumpy.
@gustav: ich habe noch einen threat zum thema auf clickzone.de unter Programmierung, 3. Seite [Parallax Scrolling /Raster Methode)].
Thanks so far...
( Natürlich erinnere ich mich an den Thread auf der Clickzone. ;) )
Okay, I try to describe it with an image; based on my tutorial Parallax Scrolling - Raster-Method :grin:
Overlay Redux-Quelle (source):
http://img149.imageshack.us/img149/5766/overlayxh2.jpg
Thanks to ImageShack for Free Image Hosting
You can create and use a global offset variable or one for every line, like the scoll coefficient. So you're able to get a different animation speed for every line and different animations in the same pictures.