hi:)
if i set the counter to "be" number or animation, i can see it on the screen, but as a horizontal bar, the counter disapear.
why is that?
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hi:)
if i set the counter to "be" number or animation, i can see it on the screen, but as a horizontal bar, the counter disapear.
why is that?
Can you provide an example?
This is due to the fact, that the starting value is 0
Please adjust the start value to the max value.
You can add an event on Start of Frame to have it set to 0.
And the max and min values are set very high. That is usually the problem.
ha...:)
works perfect now;)
btw
is it ok to alot of lines in the evnt editor?
i have alot of events and the list is big(70 lines)
its only me, or thats the way it works?
better explanation:"when you coding at c++ or any other coding lang, you can dec the size of the lines by put two lines together and stuff like that, so the code look less big.
i am using copy paste to save some time, but still i am using alot of lines...just wanted to know if its normal.
it's common to go into the hundreds or thousands of lines, so it's not much of a problem
MMF's coding isn't as "compressible" as pure text code
thanks alot:)
It's good to organise things in groups and use plenty of comments, too.
how do i insert comments?
(i know its important)
Right click on the New Line event line ( on the line number ) and choose Insert / A Comment.
ha:) so simple:)
thanks again.
another question on the way if i may ask please:
i notices that it is passable to give two or more movements styles to one object and to combine them or switch between them..like:"in the start of the scene, the object bounce into the screen and after it hits the quick backdrop, the object change direction and do path moves, is it passable or i was just dreaming lol?
possible but you should use another active object for that.
lol..didn't think of it.