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MooGame help!
I am currently using moogame to make an online game. There is currently alot of lag. I made it so if the player's speed is greater then 1 it sends the position and the direction. Apparently it is soo laggy that all the users have just started moving where in that users screen he would've finished moving. This means that in my screen the user stops halfway between its movement because in the user's screen he stoped which will make his speed 0 which means it wont send the data. Its a good thing i'm writing cause if i was talking i would've lost my breath by now :P . anyway HELP!
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Re: MooGame help!
do not be confused between lag and latency,
'lag' can easily be combated by clever programing, however latency is a hardware issue and the best thing you can do it try and make the game resistant with server sided collisions and such...