does anyone know a good way to make a lives and health system so that it stays with the other frames in the game. like u have 2 livex u pik another life up 3 u go to another frame still 3 lives
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does anyone know a good way to make a lives and health system so that it stays with the other frames in the game. like u have 2 livex u pik another life up 3 u go to another frame still 3 lives
It does that automatically if you use the "lives" object and the lives functionality of the Player objects. Alternatively, use global values.