If you compile the open source, it should result in a rotation-enabled version of the extension (it did for me)Quote:
Originally Posted by Joshtek
not sure why it was never included in the released extension, since it seems to work just fine for me
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If you compile the open source, it should result in a rotation-enabled version of the extension (it did for me)Quote:
Originally Posted by Joshtek
not sure why it was never included in the released extension, since it seems to work just fine for me
Could someone post the recompiled extension? This is a feature I've been looking forward to, but I don't have the tools to compile it myself.
Actually I can't remember if I added that feature at all lol :)
I don't have a C++ compiler yet on my new computer.
What happened to the website Andos?
That site is like the fixed center of the universe. I almost died when i saw that placeholder!
To the Stiaxies one? :-) Lol I thought nobody visited it other than search engine robots >.<
It was a domain me and a friend bought and had hosted at Dreamhost. They had enormous amounts of space but we found out we didn't need that much space after all so it was a waste of money. I also wanted to get my own domain for a change so I found a cheap but somewhat reliable web hosting company in Denmark for it.
I dunno why some of the example files are missing from the server, I'll try to find them.
Those were some really good examples you had there, (and extensions) Andos.
We really look forward to having them available again. I am also looking forward to trying out the mysterious rotation in Viewport, when possible.
The object is open source, so it's perfectly fine anyone compiles it and uses it and maybe even sharing with others. The reason why I haven't put it under any public license is that I don't know them all in detail and I wouldn't want to put any restrictions on it really :P Use everything from my open source exts as you wish :)
Okay, but I don't know anything in c++.
Could someone compile it to mmf2's extension?
Thanks.