Will there be certain ojects that WON'T work with HA?
such as:
Mooclick
Live Receiver
Other 3rd party extensions?
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Will there be certain ojects that WON'T work with HA?
such as:
Mooclick
Live Receiver
Other 3rd party extensions?
I believe objects needed to be coded to take advantage of hardware acceleration but extensions like MooClick and Line Receiver are not graphical extensions anyhow.
Only some graphic objects will need to be optimized or recoded for HWA.
That's what I figured, but I wanted to make sure... thanks... ;)
So when might this upgrade be coming out? Just wondering, rough estimate perhaps.
i noticed that when using HWA the pixels get smoothen. but i guess thats the result of rendering 2D in 3D
Hardware acceleration means that the graphic part of the application gets accelerated by the GPU. MooClick and nongraphical extensions can never be accelerated by the graphic card.
Correct me if it's wrong!!
The only extension I think that this is really needed for is the Flame Object. Any relatively large flames cripple the frame rate.
BrandonC -- We should see a beta of HWA around Christmas time.
Nice, do we get any graphical improvement with this other than framerate increases? I mean, will we get any funky effects (ink effects etc)? It would be nice to see effects such as the standard Photoshop style blend modes.