Re: Qualifiers in Global Events
Okay, completely ignoring anyone else's advice and now starting to lose my politeness, allow me to be blunt when I say. Read my whole post before you reply, or at least understand it before you reply, don't snap back with the same thing you've been saying, just wording it differently. I can read, you don't need to tell me something I already know. Fact of the matter is, no matter how many times I do particle effects, I always plan ahead and do the effects in a test application before I actually add them into my main game. For what reason? I'd rather make sure it works before I rely on it!
So understand that you didn't do this, and understand that because of this, it's technically your fault. Clickteam should not have removed a feature they could have fixed, I want you to know that I agree with you on that part, but that does not mean that it's there fault that you decided to rely on it, without preparing yourself.
Clickteam is trying to create a professional piece of software, and they can't do that if they leave a bunch of glitch features in it, until they discover whats actually causing the glitch. Excuse them, if your glitch isn't exactly top priority.
Re: Qualifiers in Global Events
I had no reason to retest a feature I was sure was still there was the previous version. Your way of doing things sounds practical on paper, but it's not. Testing *every feature* of MMF all over again would have taken time I just don't have. While Global Qualifiers are a major feature, they'd also be one I'd be less likely to think would be removed.
If you're such a software expert; have you ever heard of an "unstable build"? Why don't Clickteam have one for download that allows this feature?
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Clickteam is trying to create a professional piece of software, and they can't do that if they leave a bunch of glitch features in it, until they discover whats actually causing the glitch. Excuse them, if your glitch isn't exactly top priority.
Nothing annoys me more than "anti-whiners" who make out major issues to be tiny personal problems. Without this, it's incredibly aggravating to make complex games of any kind.
Re: Qualifiers in Global Events
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Originally Posted by Roseweave
I had no reason to retest a feature I was sure was still there was the previous version.
I guess he said to test the code/feature of your application, not every feature of MMF, and this sounds very reasonable.
Re: Qualifiers in Global Events
I'm sorry if I annoy you, but I think it's rather annoying that you're trying to put this burden on Clickteam, so I guess the play field is still even.
I never told you to test every feature of MMF2, so please don't make it sound like I did. I was simply saying that if a feature is as essential to your project as you are making it out to be, then one might assume that you would make sure that it works, especially since this wasn't removed in a simple build, it was removed in the transition from 1 large version to another large version.
You didn't check, so you can't blame Clickteam for your misfortune, I commend you for trying however. :)
PS: Excuse me if I sound rude, but I'm just feeding off of your negative additude.
PSS: What you're saying may sound good in a standard argument, but when you actually lay things down and look at it from a spectator point of view, Clickteam is not a fault here.
Re: Qualifiers in Global Events
But I was building it up in the level editor, like I always do. I never switch to global events until later, because of the fact that it's a workaround and not a true feature.
Re: Qualifiers in Global Events
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I'm sorry if I annoy you, but I think it's rather annoying that you're trying to put this burden on Clickteam, so I guess the play field is still even.
No it's not. Clickteam, on two occasions, have charged up to $100 for minor updates. I'm sorry I'm making their lives so horrible for them by pointing out their software lacks a major feature that makes large scale projects ridiculously inefficient.
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You didn't check, so you can't blame Clickteam for your misfortune,
IT SHOULD HAVE BEEN IN THERE TO BEGIN WITH. THEY SHOULDN'T HAVE TAKEN IT OUT. I had no reason to presume it would be removed. I don't have to check each update that Windows downloads to make sure they haven't, for some reason, locked out MP3 support before I go on some trip with my laptop. I had no reason to test that feature when I was sure it would be there. I was strapped for time, and needed to start as soon as possible. You know bloody well that most people don't do what you describe.
You are using an idiotic loophole so you can smugly defend your daddy company and not give a crap about the issues it causes. You're the worst kind of person for halting progress.
ARGH. Bloody smug fanboy.
Re: Qualifiers in Global Events
If this feature is so necessary, then why don't you just move back to Multimedia Fusion 1.5, again it's not anyones fault that you decided to pay the $100 for the "minor" updates that no one else really seems to be having a problem with.
Anyway, I don't plan to keep on feeding this argument anymore, because I for one, enjoy a somewhat decent reputation with the moderators and more specifically the community that I've been with for over 6 years now which is more then we can say for someone who just joined the site this month. Sorry your first experience wasn't that great.
Never have I seen a company so down to earth with their community base (hardware acceleration anybody?), and I don't exactly appreciate someone coming in and trying to strip that away from them. I share a sense of loyalty with this company and community, I'm sorry you can't see that. :(
PS: I hope for both your sake, and because of their functionality, that global qualifiers will eventually be added back in, but I don't expect it to be top priority.
Re: Qualifiers in Global Events
What are the minor updates clickteam charged $100 for? As far as I know, (and I know clickteam products back to 7 or 8 years now). All the MMF 1.5 updates were FREE, and the major update recently was from 1.5 to 2.0.. even Java and HWA are being released for FREE.
Re: Qualifiers in Global Events
I think our little buddy here is considering 1.5 to 2.0 a "small" update, because he must not be used to seeing programs getting Builds, and leaving the vX.XX for major upgrades.
Re: Qualifiers in Global Events
Well Roseweave I won't deny the fact that sometimes features or lacking features of Clickteam's software makes me want to rip my hair out, however I remain calm and patient as I know that Clickteam continually improves their software on a regular basis and listens to the ever so faithful users of their software, which is a quality I admire a great deal in them because they constantly are bombarded with complaints and technical questions and rants such as this and not near enough praise or positive feedback as many people, unfortunately even myself, take what they have for granted which I'm sure is extremely discouraging for Clickteam on some days, yet they still try to cater to our wants and needs. I'm sure that eventually they'll implement global qualifiers but right now they probably have more urgent matters to attend to.
I've had issues like you before where I wished I could do a certain thing but couldn't at the time such as practical parallax background scrolling but to this date Clickteam has constantly met my expectations and fixed these problems so just hang in there.
So three cheers to Francois and Yves and anyone else involved who created this ever-powerful piece of software creation software.