:( :crazy:Quote:
Originally Posted by Yves
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:( :crazy:Quote:
Originally Posted by Yves
Yes, I've just tested it.Quote:
Has the issue of the semi-transparency cancelling out the additive blending been addressed in the next version ?
Excellent, that's the main feature I've been hoping for.
Makes explosions look so much nicer if you can fade them out.
Thanks.
I have a problem using Direct3d 9. My application runs pretty smooth with Direct3d 8 but at some points it kind of freezes for a couple of seconds. How much difference is a application which runs on Direct3d 8 from a application which runs on 9?
When I try running the application with Direct3d 9 it crash at startup. My graphics card is a Mobile Intel® 915GM/GMS, 910GML Express, I was thinking it might have something to do with that. But when i run test on Direct3d 9 in Directx diagnostics it shows no problems. Help.
Have you got an example file of the problem?
Jason
Yes I have the executable file. How can I send it?
Ah no it would need to be mfa file, not executable.
Jason
The mfa file is a bit over 200 meg =)
So upload it using some file share service :)Quote:
Originally Posted by chronoxios
Yves, do you think that will be possible something to prevent the mess when user lock up the computer (when HWA application is running) for the final release?
Or make a copy and keep ripping things out until you have a 100kB version that still shows the bug.Quote:
Originally Posted by Bruto_Memo