Question: do we have the ability to change Layer shader effects at runtime? Or is that only implemented for objects so far?
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Question: do we have the ability to change Layer shader effects at runtime? Or is that only implemented for objects so far?
use the Layer ObjectQuote:
Originally Posted by Mook06
hmm, last i tried it didnt work, ill try again
Right - and I think I know why: You can select the layer by either ID or name, and one of these options ain't working. :) Don't know which one :P
ah that would probably explain it
Selecting a layer by name isn't working. Id selection works just fine.
thanks!
I've found that when I use the 'Flip Horizontal' effect on a layer, all the alpha channeled objects on that layer have their outlines go greyish. Effects like Additive blending gain thick outlines and go black when fading away. There's all kinds of odd things going on.
That happens to all shaders you apply.Quote:
Originally Posted by Mantoid
Anyways, it'd be nice to have an "restore default" action that would restore the default shader and parameters for the object!
Just want to add that I'm having trouble with HWA 2c displaying active objects from other frames in the place of backdrop objects.
It totally ignores the picture from the background editor.
Don't remember anyone reporting this one. Hopefully it can be put right for the next one.
8 months can seem like a long time.