Re: Plans for Fullscreen?
I've said several times this feature is not yet implemented. Of course it will be implemented...
Re: Plans for Fullscreen?
Advice: When someone install and use a beta version, he MUST read entirely the post where the beta version is available.
Re: Plans for Fullscreen?
I may be wrong, but from the BrandonC post seems like he was not asking "if" Full screen is going to be implemented, but "when" he can put the hands on it to test.
Re: Plans for Fullscreen?
Re: Plans for Fullscreen?
Actually, I was asking IF, specifically because when I was testing out HWA, trying to push it as far as I could, I noticed that when I switched resolution on my computer, the game completely lost display. Almost as though there was a glitch, and I wasn't sure if it was something you could fix or not.
Sorry if I sound impatient, I'm just stuck in a combination of wondering whats going on, and trying to perform the best I can when it comes to digging up bugs to report. :) Again, sorry Yves.
Quote:
Originally Posted by Sphax
Advice: When someone install and use a beta version, he MUST read entirely the post where the beta version is available.
I always read the beta posts, I was just asking because it said there was No Fullscreen. It could've easily been interpreted multiple ways, even though I will admit. How I interpreted was sort of an unlikely way and more then less likely, a lack of common sense on my part.
Re: Plans for Fullscreen?
I would like to make a slight request for whenever full screen is in fact added. Who knows, for all I can say, having this implemented is perhaps the reason why it's being put off for now.
Anyway, my idea would be customized resolutions, runtime changeable. This means that a game can run at various resolutions, and if need be, have an option to either stretch the game (HWA will avoid lag) add black bars (wide screen support), or just let the game sit centered in the resolution. (Black would appear around it, so I guess this would go along with black bars.
Re: Plans for Fullscreen?
That's a cool idea, but I remember Yves saying the textures/sprites aren't packed in big 512 or 1024 textures. Every engine I've seen with this ability (to stretch or squash the rendered window), had packed textures. Perhaps this would cause performance issue?
I bet Yves will say he hasn't tested it yet :)
Re: Plans for Fullscreen?
any new's about the full screen option?
when it will be ready or anything?
thanks.
Re: Plans for Fullscreen?
You can't rush something worth doing right, so I'm sure it will be ready when it's ready.
The most important statement for me was....
Quote:
Originally Posted by Yves
I've said several times this feature is not yet implemented. Of course it will be implemented...
Krush
Re: Plans for Fullscreen?
well...thats right, but when we are talking about developing projects, you need to know where and when things will be ready, or at least target dead line..like was with the hwa.
Re: Plans for Fullscreen?
Quote:
Originally Posted by piki
well...thats right, but when we are talking about developing projects, you need to know where and when things will be ready, or at least target dead line..like was with the hwa.
In my beta testing experience, the only deadline that was set in stone was when the disc production companies and printers had been booked, and (for small companies at least) you cannot afford to miss these dates, and the software has to go gold.
With this update from Clickteam, they have no such problems because it's a digital release, so they don't really have to set deadlines.
At least not publicly.
I'm looking forward to the finished HWA release as much as you, and the full screen part of it is very important in my opinion, but we don't know what other things this small team is working on, so maybe there's a good reason they can't give us a concrete date.
Now c'mon Clickteam, pull your finger out! ;)
Krush
Re: Plans for Fullscreen?
Quote:
Originally Posted by Krush_Brother
You can't rush something worth doing right, so
Oh wow, please for the love of God will people stop doing this. It's full screen for crying out loud. It's a native feature! Why should it need to be "done right", or better yet, why should people feel the need to respond like this when people are asking how the progress is coming!? I mean I seriously don't mean to sound rude here, but messages like that are completely unnecessary when it comes to asking for an update on a feature.
I would MUCH RATHER see a topic die, then to see someone say "Be Patient."
Re: Plans for Fullscreen?
Quote:
Originally Posted by Nifflas
I doubt HWA full screen is identical in code to software mode full screen. It most likely require new code. You say "It's a native feature!" but isn't all MMF2 features (transistions, etc.) that too? You don't expect those right away, do you?
I got the impression that Yves is re-writing an important piece of code that MMF2 won't run without. Perhaps at the present stage it's impossible to export a working stable MMF2 beta build before Yves is done with that? As a result of this reaction, I honestly think that clickteam should not release public betas in the future. If this is the response they'll get for giving out betas, they should keep their betas exclusive to a limited team of testers bound by a specific set of rules.
In one of my projects (Knytt Experiment) I started giving out betas a too early. In that case, I kept getting requests and demands about what order to add things in (I was also like "I need to do other things first", but some of them sure didn't listen to that more than you do), and it was incredibly hard to work under those circumstances. This whole negative experience resulted in me keeping extremely quiet about my next project (Night Game) to shield myself away from that. The effect was incredible, and I can highly recommend this to clickteam! You don't even have to chose between adding the features in the order that's most efficient for you, or doing things the way that will make people complain the least.
If your posts will have the same effect on clickteam as it once had on me, you'll never see public betas in the future. Releasing public betas is not the convenient path.
Clickteam doesn't owe you this feature. You paid for MMF2 without hardware acceleration, you basically paid for what you got in the Demo version (and the .exe exporter) and anything more than that is a bonus. If your expectations were different, it wasn't MMF2 which was flawed, it was your expectations! You'll get full screen support when it's done. The people who say "Be patient" here are right. If you get sick of hearing it and rather see the topic die, that's a problem on your side! Be patient!
I agree with you 100%
Man, Brandon, you need to stop being impatient about full-screen and everything else hwa related! Have you ever actually had to experience users nagging you on about features? It's ridiculously annoying, and I don't want Clickteam annoyed because I want the hwa stuff to happen soon too, but I know that it WILL happen WHEN IT'S READY. This is not something that you can rush, and no matter how much you complain it's not going to get it done any faster. Your time and effort would be better spent getting all of your friends to buy their own copies of MMF.
Please, someone, lock this thread and also say why it needs to be locked :x
Re: Plans for Fullscreen?
Quote:
Originally Posted by Nifflas
Clickteam doesn't owe you this feature. You paid for MMF2 without hardware acceleration, you basically paid for what you got in the Demo version (and the .exe exporter) and anything more than that is a bonus.
Oh how I would've loved to forward you to a post I made earlier, but it seems as though it was DELETED. I don't feel the need to quote my self exactly, but it's seriously p*ssing me the hell off whenever people are using that as an excuse. So please stop defending them with such a p*ss poor excuse and just ignore posts like this if thats all you have to say! I'm sorry if I don't entirely agree with the whole idea giving someone a few extra bucks now, that way they have a clean conscious for anytime they disappoint later! Seriously, shut up!
I think everyone needs to do that! Look we are allowed to speak out mind and ask for what we expected. Please stop yelling at us, for christ sakes. I don't need to hear the same excuse over and over and over again, about how we need not be owed something. It's been months since we had an update, I truly think we can at least ASK and see what's going on, without being yelled at. So please just give it a rest.
Re: Plans for Fullscreen?
My reply wasn't a reaction to your post at the previous page where you niecly asks about the FS mode. My post is more a reaction to the fact that the question is repeatidly brought up over and over again by different people, despite that people from the CT staff have already pointed out that it will be there in the final version, and that they can't say when at the present. My only standpoint have been that in a beta, we can not expect certain features to come a certain date, and we should not repeatidly ask about it. The priority now is to test the features in the betas, and report when something doesn't work.
Re: Plans for Fullscreen?
I'm sorry, I didn't want to aim my post directly at you either. I'm just getting annoyed by the entire atmosphere thats created, anytime anyone asks what's going on.
Re: Plans for Fullscreen?
I seriously hope that users will take into account that this Beta could have followed in the tradition of private testing.
Clickteam could have let this version come closer to release prior to making it public. Our decisions to do public testing in the future could be influenced by the reactions of users. If public testing is going to have a strongly negative effect, perhaps the benefits are outweighed by that?
I hope that everyone will consider the overall results of their interactions and comments in the HWA area. It might be a good idea to look carefully at the bigger picture and decide if personal issues/needs actually outweigh the benefits of the longer-term goal of moving to a release.
Personally, I am an advocate of public testing. It accelerates the process in many ways. It would be great if it could continue without putting any dampers on the decision.
Re: Plans for Fullscreen?
You're right. I have the feeling I'm getting in the way less by being quiet than arguing, no matter for which side. Sorry!
Re: Plans for Fullscreen?
Consider how many features were fixed when HWA went public beta though. I honestly think we're getting in the way more by BEING quiet.
This is not to say that we should merely go out and start flapping out mouths off demanding HWA, but you figure how much we improvement was done over the coarse of just a few beta releases. It feels almost as though by not making public releases, they're purposely slowing the process down.
Re: Plans for Fullscreen?
I agree. Just a quick line of "Hello, here's what we did lately" every couple of weeks would go a long way to dispel any feeling of being stuck in a rut.
Re: Plans for Fullscreen?
Quote:
Originally Posted by Crash86
I agree. Just a quick line of "Hello, here's what we did lately" every couple of weeks would go a long way to dispel any feeling of being stuck in a rut.
THANK YOU! :tired:
No Clickteam is NOT OBLIGATED to doing this, but for christ sakes, is it to much to ask of them to do it anyway?
Re: Plans for Fullscreen?
I second that BrandonC. Although, half the time we probably wouldn't have any idea what they're talking about.
Re: Plans for Fullscreen?
We have started to do this via the news letters, yes i know we havent had one recently, but this is where we are doing this. The thing is that the guys could be working on the same problem for months and nothing has changed or been completed. This is what programming is all about unfortunately.
I mean we have said a number of times via the forums that nothing has changed yet, but that seems to be ignored.
Closing.