In some games, you could jump in mid-air, not just as a double jump, but also from falling off an edge without jumping. I would hope someone could tell me how using the Custom Fastloop Platform Engine.
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In some games, you could jump in mid-air, not just as a double jump, but also from falling off an edge without jumping. I would hope someone could tell me how using the Custom Fastloop Platform Engine.
>>Object is not overlapping the background
+Only one action when event loops
Do: add one to jump count
and use your double jump conditions. ;)