I have added an Overlay to the debugger to have a look at its size while i resize it. The position is displayed correctly in the debugger window. But the width and height stays zero. And that's the part i want to check :cry:
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I have added an Overlay to the debugger to have a look at its size while i resize it. The position is displayed correctly in the debugger window. But the width and height stays zero. And that's the part i want to check :cry:
I know that the overlay doesn't use the default way of keeping track of an object's width and height...
But i can set counters to the width and height without problems. And so should do the debugger.
The developer obviously forgot to make it work with the debugger fully, or overlooked it.
And that's a bug ;)
All objects will show x, y, width and height in the debugger... The overlay object doesn't use the standard drawing/position code, thus they will not appear correctly in the debugger.
And that's still a bug :)
Yes, we know!
Wasn't the overlay made before the debugger?