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Trial Object Problem
I recently revised an application using MMF 2 that was built using MMF 1.5. The trial object was used to make a 15 day demo version, copying the code from MMF 1.5 which worked. The new code seems to work until it gets to 0 days. Then it must stays at 0 days and does not disable the software.
I will upload the first screen of the application called Categories. When the trial period expires, the text "days" in the dialog box should say "trial has expired" and the start button should say "quit." When the quit button is clicked all of the buttons in the application should be disabled and the application should be ended.
Any help appreciated. Is there some difference between the old trial and the new trial object that I am unaware of?
STeve
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Re: Trial Object Problem
Oops! I'm sorry - but it seems that it does work. I swore I looked at it at 5 pm yesterday and again at 5 pm today and it said 0 days both times. But I just checked and it finally expired and is no longer playable. Maybe in my old age, I have my times off. Sorry.
Steve
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Re: Trial Object Problem
There is an easy way around the trial object unfortunately... try changing the date on your calendar.
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Re: Trial Object Problem
I thought it was coded to detect the clock getting changed after it was installed?