Well, yese 00J, I tried OR conditions... thanks though!
Werbad: I've moved on. The solution for my issue was to just let the animation stop. I had the animation looping, which I didn't need.
Thanks guys!
Problem solved!
Printable View
Well, yese 00J, I tried OR conditions... thanks though!
Werbad: I've moved on. The solution for my issue was to just let the animation stop. I had the animation looping, which I didn't need.
Thanks guys!
Problem solved!
While you can do that, it will not work right anymore, once you have multiple objects and a selection. It works irratically. While there is a system, it is hardly predictable and defies common sense.Quote:
You can negate 2 objects overlapping not colliding.
.....What? I think object picking makes perfect sense in most cases, including overlaps...
I agree with Werbad, It works very well most of the time :S The system is stable and works predictably...
Can't argue with DanielRehn. [smile]
Nope.