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Multi-Frame Saving
I used the tutorial at http://www.clickteam.com/eng/resources/ini_tutorial.pdf) and looked at the one where it showed how to save using arrays. I tried it in my own game but I cant get it to go to the right frame, it loads it, but after it says its done it stays on the New Game/Load Game screen. Does any one know how to use this saving method and make the game go the right frame?
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Re: Multi-Frame Saving
You should save a value that tell which fram and use "Jump to frame <Use a calculation>"
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Re: Multi-Frame Saving
Thanks but... I already tried that, it didn't work, any other ideas?
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Re: Multi-Frame Saving
You must be doing something wrong because what _LB is saying is the correct way to do this.
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Re: Multi-Frame Saving
I would render the whole array into one frame, and do this:
• Character is getting closer than -5 pixels from window's edge
- Center Display at X(X("Character")/Visible Window Width)-Visible Window Width/2
- Center Display at Y(Y("Character")/Visible Window Height)-Visible Window Height/2
For example, if your visible window dimensions were 528x240, you would do:
• Character is getting closer than -5 pixels from window's edge
- Center Display at X(X("Character")/528)-264
- Center Display at Y(Y("Character")/240)-120