As titled, does this actually work as i cant get it to? If set at first colour theres still a white background on all frames and if i specify the background colour, the background of the frames (white) is still there?
Cheers
Andy
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As titled, does this actually work as i cant get it to? If set at first colour theres still a white background on all frames and if i specify the background colour, the background of the frames (white) is still there?
Cheers
Andy
Hmmm, it does work, ive realised its the gif files and there crap colour pallets, the backgrounds are filled with allsorts of shade of white! :S
Cheers tho
Andy
Does anyone know how to make gif files have a single colour background?
Cheers
Andy
If you have Photoshop, you can smartblur the image. Or colorselect it and replace it with another colour (watch out for antialiasing though, you'll probably want to turn it off).
If you use ProMotion, make a mask and manually clear the areas... Or use the bucket fill tool with adjusted tolerance.
If you have tons of pics, maybe it's best if you write a script in Photoshop. That's what I did the last time I had to convert tons of sprites for GBA.
If you load the gif or image file up in the frame editor, the background is transparent, but if you load a new animation up at runtime, even though its the same back color, it doesnt make it transparant....
Its soo annoying as this seems to allways happen, i start developing a rather big application then i run into a problem, i never get anything finshed cuz eventually mmf lets me down!
Sorry for ranting, just gets annoying.
Is there a work around or is that it, another app thats not do-able in mmf.
Andy
Yeah, you're unable to finish your projects because of mmf2... not because of some incompetence or confused personality. But yes, this importing stuff is a bit unfinished, I already ranted about it elsewhere myself.
I'll send you the solution in PM (speaking about other products is not allowed here for some reason).
Active Picture Object for example just accepts 0/0/0 as the transparent colour. Same in Overlay, here you have to care about Opaque and Transparent Mode too. Maybe this is the same when loading animations?Quote:
... but if you load a new animation up at runtime ...
I mentioned the GIF transparency issue already in the bugs thread. Hopefully it will get fixed in the next release. Also, if you are using Photoshop, you can export your GIF files using Save for Web (Ctrl+Shift+Alt+S) and make sure the palette it is saving has only one white entry.
Mobichan