When the player die,I change the Animation Sequence, but nothing is happening. Please, Can someone help me? I'm using PMO
Printable View
When the player die,I change the Animation Sequence, but nothing is happening. Please, Can someone help me? I'm using PMO
Please explain with a little more depth. Is the player destroyed when he dies?
Yes. I have tried to set it to invisible and destroyed. And Change the animation Sequence. But nothing works. I can upload the file if you want.
When an object is destroyed, it is wiped from existance and an animation object displays it's disappearing animation at the last direction it was at
So now ive told you whats causing the problem it shoudn't be too difficult for you too find a way around it, any solution that works will do.
100% incorrect. Please make sure you know what you are talking about before you give people false advice and send them off in the wrong direction. You don't have to reply to every single topic.Quote:
When an object is destroyed, it is wiped from existance and an animation object displays it's disappearing animation at the last direction it was at
Well, do you have any solution for me, then? It won't use the disappear animation when I set the player to be destroyed.Quote:
Originally Posted by Jamie
Upload the file?
Oddly, I have some objects that do automatically play their "Disappearing" animation when I call a Destroy action. But I can't actually make this work 100% of the time.
On a related note, I have been trying to change the animation sequence on a "Collision between active1 and Active2" condition, but it doesn't seem to work. Is a collision condition a valid one to change animations with?
Only if the movement of at least one object is a Clickteam default movement. Any other type of movement system requires the On Overlap condition.
I just realized what might be causing my issue. Is it possible to change Active01's animation when Active02 is destroyed? I have made a collision box object that actually does the collision check but I want it to tell another object to play the visual death animation.
Mobichan
Jamie: Here is the file.
http://www.mediafire.com/?yjr59xb5mhe
Yes, that's possible. It's what I doQuote:
Originally Posted by mobichan