Can I change which frame is displyed at the start of the game? I want to make a summary screen which uses a calculation to jump to the correct level. for instance levels 1-50 would be frames 1-50 with the Menu and others being on frames 51+
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Can I change which frame is displyed at the start of the game? I want to make a summary screen which uses a calculation to jump to the correct level. for instance levels 1-50 would be frames 1-50 with the Menu and others being on frames 51+
Use a global value and a global event.
Let's name the global value to 'Just started' and set its default value to '0'.
Then in the global events, do
ON Start of Frame;
+ Just Started = 0;
--- Set 'Just Started' to 1;
--- Jump to frame (51: main menu frame);
Cheers Dines!! never thought of the global value just tried it with the event.