MooGame Examples?? does anybody have here?
I want to make a game using the moogame extension the problem is that there are no examples on MooGame, Does anybody have examples here? because i cant find any examples of using the MooGame extension. My goal is to understand it first how does it work and then i want to make 2 characters walking around.
Re: MooGame Examples?? does anybody have here?
I just made one sometime ago. I hope it'll help you :)
http://helga.zsl.gda.pl/~gbrose/moogameexample.zip
Re: MooGame Examples?? does anybody have here?
Pasiunia! That is a nice example.
Would you mind if I put it on the tutorial page so its nice and handy to refer people to?
Re: MooGame Examples?? does anybody have here?
Thanks, Jeff :D No problem :) I don't mind anything ;)
Re: MooGame Examples?? does anybody have here?
It's actually really nice to see someone starting out with Moo realistically, rather than asking how to make an MMORPG. Good luck! :)
Re: MooGame Examples?? does anybody have here?
Thanks for the example but what if i want to make the players see the animations of each other how can i make it
Re: MooGame Examples?? does anybody have here?
It would be similar to what you see for the moving the player.
Send a message on a specific subchannel
Process that message and since its coming on the subchannel your expecting you know its a message about changing the animations of an object.
Then create a series of events to process the data you received and play the animation you wanted.
Everything in MOO is just a data message its up to the programmer to take those messages and make things happen in the local copies of your creation based on the data they sent across.
(Starts a bad comparison to help explain)
Lets say your talking on the phone to a friend
The phone is subchannel "1" because its your voice communication
Now you have a second phone (subchannel 2) that is receiving text but this text is just instructions if you should sit down or stand up.
While your friend can text you and say sit down - its still up to you to actually sit down and take action on the data received on your second phone.
I hope my bad comparison didn't make it worse :(
But in brief -- you need to send a message and take action. MooGame or MooClick just provides the communication you need to make it come to life.
Re: MooGame Examples?? does anybody have here?
Wow, that was not too bad to understand it after all.. thanks for the help. Your bad comparison isn't that bad as i now know how it works
Re: MooGame Examples?? does anybody have here?
i need some help with moogame, but the link to the example on the top of the page dosent work and i cant find it in the tutorials. anay help?
Re: MooGame Examples?? does anybody have here?
Use Lacewing? :)
Stephen1980