Doe's anybody here know how to code a real 3D Engine? Iv'e seen an example on the tgf file archive of a 3D Actives example without the 3D Actives extension, so I know about the importance of sine, cosine, position and directions of camera, scale, center of screen.
Found it: http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Main=12009&Number=8758 7#Post87587
A simple list of 3D Engines I know about that i'd like to learn how to make:
Wolfenstein 3D Engine
Doom Engine
Quake Engine
I have Multimedia Fusion 2 with all it's extensions including dot.net script, how do I do it?
The hardest part is terrain.
