It's been 4 months. I just want to know what's going on.
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It's been 4 months. I just want to know what's going on.
Yeah, I'm late, sorry. The HWA version has been slowly progressing due to features a little complicated to complete, some bugs to fix for the next update of the build 248, the Bluray version of MMF2 and various other things that made us very busy these last months. I still have one bug to fix in the build 248 and then I can work faster on the HWA version.
*Heart Stops* Blu ray version? You mean we'll be able to play mmf2 apps on a bluray player??? OH that would be sweet! (I guess 'would' should be 'will').
248 is the java one right?
*Heart Starts again* "Hey how'd I get here?"
Afaik that won't be a feature for us mortals though, the license to develop bluray stuff is insanely expensive.Quote:
*Heart Stops* Blu ray version? You mean we'll be able to play mmf2 apps on a bluray player??? OH that would be sweet! (I guess 'would' should be 'will').
View the Java presentation from the Click Convention for more details. :)
The blu-ray option is certainly very futuristic and appealing.
That was a good presentation. To be found here:
http://www.youtube.com/watch?v=2N0xNNi3znc
Still think Blu-Ray is an application for the future for many users. Need maximum speed to HWA
Except it's slow, and the average click game is about 500kb to 50MB with the occasional 100MB.
How big and rather pointless is this format which was paid for to be forced into our technology to early? Right, because Sony knew it would 'save' the PS3.
I don't mean to sound negative here, but I mean really.
I kinda figured from what the french dude was saying that you might be able to run the app on the blu-ray player somehow...
So that would maybe open the games up to running on a playstation... somehow? I dunno I've never owned a Blu-Ray player or a console so I'm not qualified to say.
I thought that was the direction this thing was headed in anyway as and extension of Mac and Linux support.
PS.: I think Sony smells funny. I've had a few of their products and they've all been poor and very expensive.
It has been said quite a few times now that Blueray isn't for us MMF-Indie developpers but for people willing to pay something like 30,000 dollars on such a tool...
OK OK I'm sorry. Not to me it wasn't.
In that case it's a pity that HWA has been sidetracked due to a feature that most users won't be able to benefit from.