Hello All,
It has always been a big plan of mine to create a fun RPG game using MMF[2]. The only thing is, the projects usually die halfway through the thought process because there is something I can't figure out. So I am going to name a couple of things that seem to daunt progress right now:
First, To create an RPG world, I need a lot of different regions and areas. I don't really know how to ask this but I will try. How am I going to use separate frames to represent my regions and cities? Depending on character progress, the areas will change or different feature will unlock.
Second, How can I effectively implement the battles? As a traditional RPG with my own 'flare' the battlefield will be separate from the rest of the game (take for example Final Fantasy or Star Ocean- randomly or on enemy contact, the player is transported to a battlefield.)
Third, in relation to the second, how can I effectively implement items in the battle? Right now, I am using the the icon list object. I want the item list to update to not show items when the player has none.
This is all that I can currently think of. I will probably add more later. It is probably for the best that these questions be handled via email, [icydrink AT gmail DOT com], but you could also post here for the world to see- maybe someone else has my question.
Thanks for everything!
