Hi guys, I was just wondering if there was a way to double the resolution of my game at runtime, essentially giving things that pixely look without having to resize and recode everything. Maybe an extension for it? I don't know ^^
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Hi guys, I was just wondering if there was a way to double the resolution of my game at runtime, essentially giving things that pixely look without having to resize and recode everything. Maybe an extension for it? I don't know ^^
Yes, the Window Control object can do this - if you use the "Resize display to window size" option in the Application Properties, you can use its actions to stretch the window.