Yes i would like to know if it is possible to make blur effects with MMF? Im pretty shure it can be done. PLEASE RESPOND!
Printable View
Yes i would like to know if it is possible to make blur effects with MMF? Im pretty shure it can be done. PLEASE RESPOND!
This thread has been made before. You can make all sorts of blur effects.
If you describe what type of blur you want, people can help.
well, like if i want to make an animation to make a character seem to run really fast, is there a tool i can use to manipulate a sprite and make it look blurry like its running fast?
and could you direct me to said thread?
well simple motion blurs can be created by creating semitransparent copies of the object and gradually fading them out
if you want a true blur on an object, you'll have to use one of HWA's shaders
what is a HWA shader? or is that a person even?
they're basically like ink effects, except they can use your video card's capabilities (and you can code your own if you know HLSL)Quote:
Originally Posted by ZayLong
so, as mentioned, you can use them to blur objects in realtime (unless your video card sucks), change the color or transparency of pixels, distort the image, etc
they only work in the hardware-accelerated version of MMF, though
ok so how do i distort the image?