alpha not working on Text Blitter
I just created a new text blitter and for some reason it doesn't want to use an alpha channel at runtime. I have similar TB's in other frames of my app and they work fine. Each character seems to be getting a black box behind it when it types out.
I am using a fade in transition for the frame, but I'm not sure if that would be causing the issue. Any ideas what might be wrong?
Mobichan
Re: alpha not working on Text Blitter
Is "Use Transparent Color" unchecked in the object setup dialog (image tab)?
Re: alpha not working on Text Blitter
Whoohoo! I didn't notice that the trasnparent color had been changed from black. Hmmmm... I wonder how that happened?
Thanks Olivier. :D
Mobichan