I would, but only if it has the capability to play audio files as background music and not just smelly midi. I couldn't easily find a topic on this and i want to clear this up before parting with cash. Hi i'm new!
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I would, but only if it has the capability to play audio files as background music and not just smelly midi. I couldn't easily find a topic on this and i want to clear this up before parting with cash. Hi i'm new!
Yes it can play WAV files
If you want to use OGG you would need to look at MMF2 or MMF2 Dev.
Fanks Jeff.
It can also play modules. Plus, you can convert mp3's to wav's with many free tools.
converting an .mp3 or any other music file to a .wav will make it take up a huge amount of sapce.
Mp3 is fine. I need to include around 50-70 works of bgm for around 50 levels. I eventually need to share this online and i spose that means it needs to not be too big to distribute. A platformer with that amount of music isn't going to be too big is it?
TGF2 can't play MP3 files (MMF2 can't play them either, but it can plays OGG files, that are similar).Quote:
Mp3 is fine
See i thought mmf2 was just an application for drawing and animating objects for tgf2. Should i get both?
No, MMF2 is the next step up from TGF2. Neither are based around animating and serve the same purpose as an easy but powerful game and application making tool. They do however have a picture and animation editor.Quote:
Originally Posted by go_muffin
Here's a comparison table that outlines the differences -
http://www.clickteam.com/eng/compareproducts.php
If you're new to the software, TGF2 is a good way to get started, but MMF2 is a lot more powerful in general - mostly due to the extensions available for it. Remember, also, that you get an upgrade discount if you decide to move up to MMF2 from TGF2, or to Developer from Standard.
I saw a lot of good games made with TGF1/TGF2 in the past. Like DavidN pointed out TGF is great for learning. And when you're really serious about making games/applications, upgrade to MMF2. :)
The Games Factory and Click and Play are both good for learning how to click.
Multimedia Fusion and Click and Create are both good for developing a powerful game.
You can be serious about making games and still use TGF/TGF2. :D But MMF2 is more powerful. (XD btw, dragonguy-- TGF and Click and Create are the same thing. lol)
I thought Click and Create was the prequal to Multimedia Fusion and The Games Factory and also being the sequal to Click and Play.
Whatever. Hardly Relevant.
Go Muffin your gonna have to make a choice. Factory 2, Fusion 2, Developer 2 or you can wait for the F3 series to come out, which will be a long time.
There are a lot of good midi's out there though.
I like to go to www.vgmusic.com
Version history, (to the best of my recollection) for drangonguy:
First came Klik % Play.
Then came Click & Create. It a was rather expensive, professionally oriented tool (I recall it was over $400). Corel offered an alternative, more restricted version called The Games Factory.
Then came Multimedia Fusion from IMSI. IMSI later offered Multimedia Fusion Express which, I seem to recall, was either a version of MMF stripped down, or The Games Factory itself.
Then, when Clickteam took the product line back, came MMF 1.5 and MMF 1.5 Professional. The orginal Games Factory was also offered by Clickteam as an updated build and with a few additions.
Finally, MMF2 and MMF2 Developer were released with their lighter weight, yet powerful counterpart, The Games Factory 2.
The three products are now aligned. They represent a diverse choice fro both budget and usage concerns, from hobbyists to professionals.
When it comes to the whole music ordeal, TGF2 can play mp3 files. You would need to use an MCI object to play your music in the background. With some fancy editting, you can even fade the music out, add multiple channel effects, and have your game take up much less space by storing the music files externally. This is something most people tend to not touch on, however, based on it's odd construction (and lack of knowing where to find the right device name :crazy:). If you'd like help on how to go about this, just let me know. Or better yet, I'm sure a bunch of people who browse this site know how to go about this! ;)
Novabrain: AFAIK The Games Factory was Europress, not Corel - and MMF Express was based on Click & Create (as opposed to TGF, as it has the timeline editor IIRC). TGF Pro is TGF with a different licensing agreement.
Releases as far as I know: Klik & Play (1994: Maxis in the US, Europress in Europe, and Ubisoft in France – 1996: Portuguese edition distributed by MSD Multimídia in Brazil); Click & Create (1996-1998: Corel); The Games Factory (1996: Europress in Europe, Australia, and China – 1998: Europress Brasil in Brazil - 2002: Xplosiv unboxed); MultiMedia Fusion 1.0 (1998: IMSI in various countries); MultiMedia Fusion Express (1999: IMSI); MultiMedia Fusion 1.2 (2000: IMSI/Clickteam, only available from Clickteam's online store); The Games Factory Pro (2000: Europress/Clickteam, only available from Clickteam's online store); MultiMedia Fusion 1.5 (2001: IMSI/Clickteam, only available from Clickteam's online store); MultiMedia Fusion Pro (2002: IMSI/Clickteam, only available from internet shop); and Multimedia Fusion 2 Standard/Developer and The Games Factory 2 (2006: Clickteam worldwide, primarily through their online store).
Personally I'd definitely go with MMF2 as there are so many awesome extensions.
Oh. ;) Getting fuzzy.
Thanks Joshtek.
This is not quite accurate today. There are now tools, that you would have to pay for I am sure, that will make a wav file about the same size as an MP3 file. Soundblaster had a tool that could do it, when I first saw it I was blown away. Though, as a rule, this statment has been true for years and years there are some tools today that do a good job of keeping the wav format down in size.Quote:
Originally Posted by dragonguy
To address the issue at hand. I have never used anything other than MMF. Started out with MMF 1.0 and I can't see, for the price of MMF 2 Dev, why anyone who could afford it would buy anything less. I don't know the feature set of the others but I have seen many times that MMF is the top of the line in the list so thats what I use. I can tell you this much, you will not regret getting MMF 2 Dev when there is a feature you want and it's there but you will regret haveing anything less if your building an app that needs a function found in MMF and not in what your using.
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