How do I make a game that can be saved while being played?
I have MMF2 demo.
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How do I make a game that can be saved while being played?
I have MMF2 demo.
Sorry for the bad grammar in the topic.
I don't know if the demo has the ini extension, but if it has, use that.
if it doesn't have that then use a list object.
Isn't it simpler to use the appropriate event "save frame" (under the frame objects) and then define the pathname etc?
It's not in the demo as far as I know
Oh, sorry, I thought the demo is limited only by the time trial and the ability to build applications. Had no idea some of the actions are unavailable.
Thanks
The demo is pretty much the first version of MMF2 that was released, except limited and can't accept extensions afaik.