What is Export-KERNEL32.dll?
I get this error message when launching a new MMF2 app on my old Win95 test PC: "the game.exe is bound to the missing Export-KERNEL32.dll:IsDebuggerPresent" (hope my translation is ok!)
My first MMF2 game didn't cause this error, what's the problem, now? Of course, the exe is compiled without activated debugger options.
I don't expect support for Win95, but like to know what's going on, because I need to write the system requirements for the game. Could this problem show up on newer Windows versions, too?
Re: What is Export-KERNEL32.dll?
The system requirements for MMF2 say that it needs at least Windows 98 SE (Second Edition), so I'm not surprised that it doesn't work on '95.
Many extensions don't support Win9x at all now, Microsoft dropped support for it in recent versions of MSVC++ which all MMF extensions are made in. If you use those extensions, your minimum requirements may be Windows 2000 or even XP.
Re: What is Export-KERNEL32.dll?
Well, then I guess it's caused by Text Blitter, the only non-Clickteam object I use. MMF2 apps normally work even on Win95. Didn't notice these restrictions in the TB help file. Great, now I can't use my old PC for a speed-check anymore.
Thanks for your help.
Does anyone know what the minimum requirements for TB are, actually?
Re: What is Export-KERNEL32.dll?
Also another tip. On win98 (don't know about 95) when copying a game from a CD from, like win xp, to win98, that it is placed on the computer as read only. Had a heck of a time with one of the array extensions saving to the game. You have to manually go into the file's property and change the file to "Archive".
Re: What is Export-KERNEL32.dll?
That's right and may be true for some newer versions, too. Fortunately, it's not a problem when using an installer.