Digging around in old KnP games I found a ball/paddle game that had blocks that changed colors when hit. Some changed textures when hit. I don't know how to do that in MMF2. Can some kind soul tell me how.
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Digging around in old KnP games I found a ball/paddle game that had blocks that changed colors when hit. Some changed textures when hit. I don't know how to do that in MMF2. Can some kind soul tell me how.
Have multiple frames in the animation for the object, stop the animation at the stop of the frame, then change to a different frame when the brick is hit.
I guess you mean "at the start of the frame". But yeah. Either set the animation to a specific frame, or use the 32 directions of the object to store your different colors/textures (then you can even animate them) and set the direction to the direction you want for the color.