Just an idea for maybe a later version of MMF2.
I was thinking of having brackets in the conditions area of the event editor. Say I had:
IF:
Player presses "a"
+Something
+something else
+some more stuff
+another thing
THEN: Do some event.
But what if I wanted to make it so the player could press either "a" OR "s"?
I know the OR(logical) function could do this, but the more conditions you have the more room it takes up like this:
IF:
Player presses "a"
+Something
+something else
+some more stuff
+another thing
OR(logical)
Player presses "s"
+Something
+something else
+some more stuff
+another thing
THEN: Do some event.
I had this idea that it would be way easier if the conditions were grouped somehow, like this:
IF:
/ Player presses "a" \
| OR(Logical) |
\ Player presses "s" /
+Something
+something else
+some more stuff
+another thing
THEN: Do some event.
That seems way easier to just have that in brackets, and so if either "a" or "s" is pressed, (and everything else is true) the condition returns true and runs the event.
This is just one example. I think brackets could come in handy for a lot of other things too. :cool:
Lemme know what you think! :grin:
