i'm making a platform game and i need my character to fall very slowly. i tried adjusting the gravity and that didn't work, any suggestion?
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i'm making a platform game and i need my character to fall very slowly. i tried adjusting the gravity and that didn't work, any suggestion?
How about using a custom platform movement, that doesn't use MMF's internal platform engine?
Set "Postion Y of Player" to Y("Player")+ 1
And when the player is overlapping backdrop, use negative
Set "Postion Y of Player" to Y("Player")- 1
That's about as slowest I can get it for you. Of course this would only effect the part where you need him to fall very slowly. ;)
You could make it even slower by adding a condition such as "every 0.5 seconds" along with the original conditions...
But then we're talking reaaaallly slow!!
Thanks!