Hi,
I have this problem :
I was making a game on MMF1.5 demo version but unfortunately I had to format my pc and make a new installation.
I installed MMF1.5 standard but now when I open the project I have a problem.
All of my counters aren’t working properly.
They’are “horizontal bars” counter that are incremented by 1 every MMF loop (0.02 secs)
So, when the game starts, you see those bar count from left to right and when they reach value 10.000, they finally stop.
Everything was working fine before I uninstalled MMF but now the counters SEEM to count wrong.
Before the uninstall, they counted like this :
1, 2, 3, 4, 5, 6, 7, 8, 9, ecc…
Now, they go something like this :
1, 2, 3, 2, 3, 4, 5, 6, 5, 6, 7, 8, 7, 8, 9
I said that they SEEM to count wrong because you see the counters to go back and forth, but if I track their values with another counter, I see that they count correctly.
Plus, if I build the game as “internet application” the counters are displayed correctly in the game.
They appear to count that way just when I work on the project.
The same thing happened if I create a new project and put a new gradient counter in it. I don't undertand why.
Could it be the standard version to have this problem?
How can I fix it?
I tried the MMF2 demo version but my game doesn't work on it.
When you start the game, it freeze and you can't do anything :(
Thank you in advance
