Question about Objects Created
on my new game when I click "Run Frame" to test the level the object counter is 26 and 15MB.
First question is there a standard for click games for how many objects and MB is normal?
Second when I run the level the counter goes up to 500 within seconds, causing the issue of no more objects can be created.
For testing I changed it from 500 Objects to 20,000 and the counter now counts up to 2,364 before crashing every time.
would anyone know why the counter would count up that fast.
I'm guessing the reason for the crash is that too many objects are being created too fast, however I can find what objects are being created.
Posting scoure code: http://wilkinsp.home.comcast.net/~wilkinsp/Application1.mfa
Re: Question about Objects Created
You can get a list of all objects in the frame by opening the debugger window and clicking "Add object" (the sort of nondescript icon on the bottom edge) - you should be able to see if there are too many objects of one type fairly quickly, especially with that number of them.
Look through your Create Object events and see if any of their conditions are likely to occur over and over - you may need to add "Only one action when event loops" to some of them, if this is the case.