This is beta 2 of the OINC library (pretty quickly after release 10!)
I had to release a new build as Mathias uncovered some stability issues with the server.
http://oinc.aquadasoft.com/OINC.zip
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This is beta 2 of the OINC library (pretty quickly after release 10!)
I had to release a new build as Mathias uncovered some stability issues with the server.
http://oinc.aquadasoft.com/OINC.zip
Link not working?
Awesome work! =)
Should be working now!
I've done another (quiet) update to fix a couple of issues.
I see the ping now works :) Great stuff.
I'm having problems stopping the ping. It kind of runs away with it's self. Almost like a ping of death :). I just hope google haven't banned my IP. :|
I ask it to ping 2 times but the on ping event puts my output into a list and just won't stop. each pin is slightly different so it looks like stopping a ping will have to be done in a group of events.
And if I ping "localhost" then the round trip is 262148ms
If I click to ping again then it's 0 ms.
I think ping is a little hit and miss at the moment but it pings so It's better than nothing.
Awesome work Jamie!
Just a note AQ's public server haven't been updated to this release yet because POINC haven't been updated yet, so stay tuned while Mathias does his magic!
I just updated the extension to fix the ping issues. Should all work correctly now.Quote:
Originally Posted by DJFuego
Cheers!
It's been updated again to fix channel and peer listing problems, found by Looki.
Expect updates to be a lot more regular now - OINC.zip now contains an automatically generated file called "Version.txt" with the date and time it was built.
Good Job! I like fast fixes :D This is a little like getting T3CH updates for XBMC :)
Yay! just tested...I can start my server monitor project now
I think the HTTP server is now Br0k3 no get requests work now.
Yeah, I noticed that. I've been looking at it, should be fixed in one of the next builds.
Magic :)
Cheers Jamie - time to start testing with the new features!!
Same here, it keeps loading the page without any response.Quote:
Originally Posted by DJFuego
When I close the server it states: page could not be found,
so there is some sort of request going.
Tested on a server made in MMF and the compiled server that comes with the API.
OINC crashes if you disconnect when you aren't connected.
That's supposed to be fixed :/
Silly Jamie. :O
The C++ server reports IDs as '0' on the third client and foward
[img:center]http://img18.imageshack.us/img18/7725/allpurposeimage.png[/img]
Not sure if this is C++ server specific or OINC specific
Can't reproduce that error. I'm not sure if my version is the one that you have, maybe it was magically fixed :D
Well the IDs of the first clients doesn't look very good either! Starting with the fact that they're the same
EDIT: Fails for me too (all clients have the same ID). Windows XP SP3
The client IDs seem a bit broken. I'll look into it.
Wait a second.. you never had more than 1 client open at the same time. IDs are relatively random, as Jamie told me the other day - I don't think it's an error.
Looki might be right - can somebody investigate further, perhaps?
Okay -
* The client IDs are now fixed
* Disconnecting when you are not connected no longer causes a crash
http://oinc.aquadasoft.com/OINC.zip
I realsie you are busy Jamie, is there any chance of including SNMP support in OINC?
Possibly in the future, but it's not really a priority.
Updated again -
* Numerous bug fixes in the server and the client
* The server now outputs more information, with colour
http://oinc.aquadasoft.com/OINC.zip
Good job, can you add an IP address resolver for the Ping just like windows ping?
What do you mean - get the hostname from an IP address and vice versa?
Even better! :D
I was just asking for the IP but if you can do reverse lookup too; Sweet!
Okay, that sounds reasonable - I'll add a DNS section with features like that to the next release.
Nice! :DQuote:
Originally Posted by Jamie
stephen1980
Are you going to implement built-in encryption?
I am hoping to, at some point, but I need to work out what the regulations are with the US encryption laws. I don't want to have to have different versions of OINC for US users and have to host the downloads outside of the US.
There would also be nice if there was built in string parsing, so there's no need for String Parser 2 or String tokenizer. :D
You shouldn't need to use hacks like that with the new stack features!
Okay, I've uploaded a new build to be compatible with the new POINC release (coming shortly from Mathias!)
Yeah the stack feature is good stuff. You could do something similar with Binary object (base 64) and Moo, but it's more efficient/cleaner this way (OINC's).
Base64 doubles the size, reversing the compression gain using binary data gives you.
Hey Jamie, I just wanted to let you know that you're doing a fantastic job! I hadn't tried OINC in over a month so I just gave the latest version a go and it's AWESOME! I can't believe how fast it is! The MooAPI was always slow, where as this is lightning-fast! Thank you! I look forward to future updates.
Is there any plans to make OINC work with Vitalize/Java/Flash? Because it's awesome!
We're definitely aiming for a Java implementation (JOINC), and perhaps even Flash (FLOINC) also. Vitalize should be a possibility too (small changes in the extension required though AFAIK), but Java should be/is our main priority within this :)