Question about movement/animation
Hello;
I have an NPC that normally stands still. When an action happens, I want him to move/walk to a certain spot and then do another animation (falling). What is the best way to do such action? The character type is static. I have tried fiddling with path type but no success.
For Example:
If bananapeel is visible then start the movement animation --- once on bananapeel start the falldown animation.
Thanks in advance.
Re: Question about movement/animation
Ok looks like I kind of got it now. In Movement window I added Movement #2 as a path movement. then chose next movement on event.
Still need to get him to trigger the falling down animation though.
Re: Question about movement/animation
You can put the animation for falling in a different animation on the active object (the bottom left of the animation/picture editor when you edit the object), and switch to this through the Event Editor by going to Animation > Change animation... in the right-click actions menu for the object.