Hi
My game randomly crashes sometimes and I have do idea what causes it. I have checked all the events and didn't found anything that could cause crashing.
Is there any way to explore what causes this crash? Event logging or something?
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Hi
My game randomly crashes sometimes and I have do idea what causes it. I have checked all the events and didn't found anything that could cause crashing.
Is there any way to explore what causes this crash? Event logging or something?
Would you upload your file in the archives so that everyone can look at it and help debug it?
Marv
Sorry, I don't want to upload my game's source code :|
But It seems that if I don't use ONU object the game does not crash. If I use, the game crashes sometimes. Hmm?
Well, what does the ONU object do in your game?
It just plays some ogg files.
Now I remade the ONU events and It hasn't crashed... at least yet. So I think this was MMF's failure... maybe.
Or not... it crashes again :S
well I don't know anything about the ONU object but maybe the files are causing the problem?
I don't think so. The files are working well. Crashes happen seldom but it's still confusing.
Okay. Here is example application:
www.voimalaitos.org/temp/onu_crash.zip
Do you have the latest version? http://www.syntesis.org/onu
I would use Apppath$+"" for all audio files. Interesting that it works without it.
Also the second file is broken, try it in winamp or media player it will not play. Replacing that second file with the first one and the application does not crash at all.