How do you start/stop demo recording? It's not in the help contents thing. :\
Printable View
How do you start/stop demo recording? It's not in the help contents thing. :\
Under Frame Settings, set your filepath to record.
Click the record button. When you are done, close the app.
Then under Storyboard Controls, choose play demo "your filepath".
stephen1980
I've worked out how to record them, but never how to play them...? Where do you mean by the storyboard controls?
In the event editor, set an event like "spacebar is pressed", and go to the 3rd group over (the one that looks like a chessboard), and click on Demo --> Play demo file, and choose the filepath you had chosen earlier.
stephen1980
Oh I see... it's a runtime thing. I guess that makes sense, although I thought this was for making, for example, youtube demos - not in game ones!!
Cheers!
No problem. :)
stephen1980
The type of file it saves it as is "File" thus not being able to play it.
You can type any extension into the file name... so I wasn't sure whether you could type "test.avi" or whatever in order to have it encoded as video...
What's the demo extension?
.mfd is the demo extension.
stephen1980
What's it used for anyways? Cut scenes?
I use it for testing.
From the MMF2 Help File:
Demo
"The demo action allows you to play a demo previously recorded. All the keypresses, joystick movements, and mouse movements and clicks will be simulated. It you play your frame at exactly the same time you recorded it, it will play exactly the same. It is recommended that you use this action in a Start of frame event.
Play demo file asks for a filename. Plays the given demofile. All keyboard and mouse input done by the user will have no effect until the end of the demo."
stephen1980