Re: Lives and score vanish
You need to uncheck "display as backdrop" in the Display Options of the objects.
Re: Lives and score vanish
[color:#FF0000]Also[/color], you need to go through your code.
1. Did you put a Live and Score object into "every" frame of your game? MMF doesn't add them by itself to each frame, it will just track them Globally if they exist.
2. Check your code to make sure your not using all your lives up with repeating or rapid code. Such as... If object is overlapping another object subtract 1 life...
3. You really need to make sure you have thoroughly checked all your code, you probably have a mistake or overlooked something...
Oh also, which build of MMF are you using? So we know that you don't have any runtime errors from an old build.
248 is the latest version, with 249 in beta at the moment.
You shouldn't have to restart your project, the solution is there. [smile]
Re: Lives and score vanish
Thank you for your help but the problem persists.
Pkeod - display as background is not and has never been checked.
00J - 1.OK, Yes there are lives on every frame and I can see them on the frame editor. 2. I have combed through my events and there is nothing like you described. 3.I have been searching for my mistake for quite awhile and cannot find it. What mystifies me though is that the lives still work. After I have been hit 10 times I die and the frame restarts. I can tell by the animations I have set to play when I get hit or lives run out. The lives still work, I just can't see them.
I'm running build 247 on a school computer so an update would be very dificult!
Thanks for the help and yes I felt very defeated when I had to restart the first time! Thank you agian.
Re: Lives and score vanish
I have lost the ability to control the visibily/existence of many other object in this frame too. I am sorry I did not realize earlier, but many active object simply do not exist once I run the frame or program! Please help!
Re: Lives and score vanish
The best bet would be to update to build %248, as difficult as it may be, this would probably solve most of your problems.
stephen1980
Re: Lives and score vanish
Quote:
I have lost the ability to control the visibily/existence of many other object in this frame too. I am sorry I did not realize earlier, but many active object simply do not exist once I run the frame or program! Please help!
[smile] All is not lost.
As Stephen said, is there anyway for you to update to build 248? I think it's like 5 mb or so. You can download it from this site.
I think your objects that do not exist are, well do you actually remember deleting the objects from the frame? Some people do that to keep the clutter of objects to a minimum. The objects remain within MMF but are removed from the play areas and zones.
-You do know that every object in the 'grey' area won't show up when you run your applicaton, only objects in the 'white' area will be shown. Consider the White area the Play Area, and the Grey Area Outside the game, the invisible area.
-It sounds like your application is working, can you describe what your game is supposed to do? Take us through it in basic terms.
------>Under lives in the event editor, there is an option to do some things when the player's lives reach 0. Also Check which lives you are using, there are Player 1, Player 2, Player 3, and Player 4. Each of these can have their own life counter. http://img5.imageshack.us/img5/9194/lives.jpg
Shot at 2009-04-30
Re: Lives and score vanish
I am postitive that I never deleted the described objects.
The objects are all with in the frame and not in the gray holding area.
If I did not make this clear earlier, the lives work! The only problem with the lives is the visibility. After I have been hit 10 times (the getting hit animation plays each time) I die and the corresponding animation plays. I am then sent to the TRy Agian? frame.
I am working on getting the update, but without the permisions to even download, I cannot do it myself. I have contacted the administrator but it will probably be some time before (if) we get the update. Is there a fix now?
Re: Lives and score vanish
Is your frame using scrolling? If so the lives must be placed within the top-left area of the frame.
Re: Lives and score vanish
Quote:
Originally Posted by Werbad
Is your frame using scrolling? If so the lives must be placed within the top-left area of the frame.
Yes this frame is scrolling. Yes the lives are in the top left corner. However, the frame before this one is also scrolling. But, this frame is scrolling vertically and the frame before (with lives showing) is scrolling horizontally. Is there a difference? I was not aware of it if there was...