Object stops running off screen.
Ok Im working on my game and I have a ship that travels on a path to 3 planets. Using the regular path object.
Now the plan is for me to have this ship pick up goods and transport them from planet to planet. But Ive noticed if I do not have my ship in the area then the (Path)ship stops its path movement.
I want it to continue no matter where in the universe I am. So technically I want to also be checking for off screen collisions or when it arrives at a node/planet.
Is this possible or do I have some redesign to do ? I un-ticked destroy object when to far off screen but I cant figure this one out.
Any Ideas ?
Thanks!
Re: Object stops running off screen.
Perhaps try setting "Inactive if too far from window" to "No".
It seems the default is "Automatic"
That is in the Runtime Options for the active object.
Re: Object stops running off screen.
That was it! Thanks for the fast reply! Back at it. I did not see that option and have not messed with it.
Thanks again!
Re: Object stops running off screen.
Quote:
Originally Posted by RageO
That was it! Thanks for the fast reply! Back at it. I did not see that option and have not messed with it.
Thanks again!
No problem! Glad it solved your problem! :)