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About the max limit of MMF2
How many is the following max limit?
- Number of Global values and Strings.
- Number of Alterable values and Strings.
- Number of Internal flags.
- Number of Event lines in frame.
- Number of Objects that can be inserted in frame.
- Number of Frames that can be inserted in Storyboard.
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Re: About the max limit of MMF2
- Number of Global values and Strings. ~infinite
- Number of Alterable values and Strings. - 32 each (ValueAdd Extension ~ infinite )
- Number of Internal flags. - 32 (ValueAdd Extension ~ infinite )
- Number of Event lines in frame. ~4k groups with ~4k event lines
- Number of Objects that can be inserted in frame. - depends on your setting, default is 500 (excluding backdrops) max is 20k?
- Number of Frames that can be inserted in Storyboard. - never hat more then 50 so I guess more then a few hundreds
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Re: About the max limit of MMF2
Quote:
Originally Posted by maVado
- Number of Alterable values and Strings. - 32 each (ValueAdd Extension ~ infinite )
This is incorrect. MMF allows 26 Alterable Values and 10 Alterable Strings.
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Re: About the max limit of MMF2
Thanks!
There are some questions.
Is 4k equal 4000 lines?
It seems to be able to set 10000 lines or more in the latest build.
The number of objects that can be displayed in the frame is up to 20000 at a time.
Can objects of any more be put in the object list of the left in frame editor?
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Re: About the max limit of MMF2
I recently ran into a limiation when putting loads of events on with 1 condition (1 line). I think it was something like 100 allowed then i had to split it it to another, i needed to have lots of seperate things that i wasn't sure how to do in a loop.
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Re: About the max limit of MMF2
Could ClickTeam add the unlimited Alterable Values + Strings (or at least Values) option instead of needing the Value-Add extension in this new #249 build?
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Re: About the max limit of MMF2
Not in build 249 - I think thats will be an MMF3 feature.
There are unlimted global values and strings.
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Re: About the max limit of MMF2
@Jaffob, yep sorry, my fault :grin:
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Re: About the max limit of MMF2
Can someone clarify the maximum number of events allowed:
Do you mean you can have 4,000 events as an absolute maximum?
If I have events nestled in groups, can I exceed this limit?
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Re: About the max limit of MMF2
Isn't there already unlimited Alterable Values? IF you keep clicking new it goes from 'Z' to 'Aa','Ab','Ac',etc...
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Re: About the max limit of MMF2
Guys, correct me if I am wrong but I read a few years ago that it's 4096 per single group. You will never reach the limit.
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Re: About the max limit of MMF2
The limit was about 8000 lines... I've reached that limit, a big bug happened and I contacted François, sent the file and he fixed it in build 248 I guess! How great Clickteam is! :D
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Re: About the max limit of MMF2
Quote:
Originally Posted by DarkeSoft
Isn't there already unlimited Alterable Values? IF you keep clicking new it goes from 'Z' to 'Aa','Ab','Ac',etc...
You're imagining that. Only global values do that, Alterables can't be taken beyond 'Z'.
EDIT: Except when using the ValueAdd extension :)
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Re: About the max limit of MMF2
hey I didn't know I could add more Global Values! Since when is this pretty little thing added to MMF2?
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Re: About the max limit of MMF2
Since the retail release? Good Mornin' :D
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Re: About the max limit of MMF2
You can have 4,096 Groups with 4,094 events in each group. Multiply that, and that is a lot of events.
Marv
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Re: About the max limit of MMF2
Quote:
Originally Posted by maVado
Since the retail release? Good Mornin' :D
LOL Good Morning :P
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Re: About the max limit of MMF2
Quote:
Originally Posted by Bruto_Memo
Quote:
Originally Posted by maVado
Since the retail release? Good Mornin' :D
LOL Good Morning :P
LOL :D
stephen1980
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Re: About the max limit of MMF2
Back on topic... anyone have a real number of how many frames can be in a single MMF2 App?
This is my only concern, because well... I need to have about 300-350. @_@ - I really dont want to run my application as a broken apart sub-app. I tried and its already a bit clunky and slow.
Anyone have real figures for this?
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Re: About the max limit of MMF2
I had about 150 once without problems.. I guess I never went over 200... yet.
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Re: About the max limit of MMF2
OK let me make this exact. (if not Yves correct me)
- Number of Global values and Strings : 26
- Number of Alterable values and Strings : unlimited
- Number of Internal flags : 32
- Number of Event lines in frame : 16000
- Number of Objects that can be inserted in frame : very high
- Number of Frames that can be inserted in Storyboard : very high (cant remember exactly but more than thousands)
A limitation the event editor : you cannot have more than 200 event lines at the same time on screen (which does not happen in fact)
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Re: About the max limit of MMF2
how did you miss that one Bruto?
It's allowed any game I can imagine to be possible, especially with Sub App values Globally. [grin]
Wonder how many people don't know this, and limit their apps or don't consider taking on that major app?
[laugh]
[color:#FF0000]Francois[/color] : Number of Global values and Strings : 26 ?
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Re: About the max limit of MMF2
Yeah, he got them backwards.
It's 26 Alterables and unlimited globals.
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Re: About the max limit of MMF2
Oh yeah. The other way around. Sorry
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Re: About the max limit of MMF2
Excellent - This puts me at ease. Thanks Francois!
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But in clickteam fusion 2.5 there is no limit of frames you can have in a storyboard right?