This is my first widget.
- Custom Grid based movement
- Two types of scrolling ("Zelda" or "Knytt")
- Built in collision detection
- A built in sword attack (can be turned off)
Be sure to check the included example. Read the README.txt which explains how to use the object before playing with settings... the widget will break quite easily if you don't know what you're doing. :)
[img:center]http://img113.imageshack.us/img113/4695/zeldawidget.gif[/img]
//quick edit//
When the object was placed outside the frame on start, there would be a scroll until the frame met up with the object... this bug is squashed - dead.
